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Astroneer steam workshop soupport
Astroneer steam workshop soupport











astroneer steam workshop soupport

Valve, and Bethesda expected the Workshop to dominate all other sites, but when we Skyrim modders rejected, it for the POS it was, and flocked to Nexus Mods instead, making it the biggest mod hosting site in the world, Valve, and Bethesda Softworks had to put their original plans on hold. Skyrim didn't get the Workshop in February 2012, Skyrim was the entire reason the Workshop was created

astroneer steam workshop soupport astroneer steam workshop soupport

The Workshop was designed for the first game to ever use it, Skyrim. Simple, they wanted to sell the mods, from the start. Why do you think they named the Download button "Subscribe"? No, it's the worst idea ever, and I very much hope Cyberpunk 2077 doesn't do that either.ġ Steam Workshop is a walled garden, you must own the game on Steam to access mods on SteamĢ Mods should always be hosted independently of any store, or developer/publisher controlģ GOG, and thus CDPR know this, and that's why there is no mod hosting on GOG's web site.Ĥ Steam Workshop is a very restrictive, and extremely simplistic system, of "download to specified folder"ĥ Just like NMM/Vortex (for all non BGS games) the "download to specified folder" system is largely not worth using.Ħ Due to 5, only the most basic mods are usable without the same manual work needed with NMM/Vortex.ħ The exact same result can be achieved with manual modding, with the exact same amount of effort.Ĩ The Witcher 3 Mod Manager is designed for modding this game, and is the only manager that makes things easier.ĩ if Valve gained full control of modding, they would monetise it,like they do their own games.













Astroneer steam workshop soupport